HTML5和JS实现新年礼花效果

2023兔年再见,2024龙年来临了!

祝愿读者朋友们在2024年里,身体健康,心灵愉悦,梦想成真。

下面是用HTML5和JS实现新年礼花效果:

源码如下:

新年礼花/* 设置画布占满整个窗口 */body {margin: 0;padding: 0;overflow: hidden;}canvas {display: block;}// 获取canvas和contextconst canvas = document.getElementById('fireworksCanvas');const ctx = canvas.getContext('2d');// 设置canvas宽高为窗口的宽高canvas.width = window.innerWidth;canvas.height = window.innerHeight;// 初始化烟花数组let fireworks = [];// 定义产生min到max之间的随机数的函数function random(min, max) {return Math.random() * (max - min) + min;}// 定义烟花类class Firework {constructor(x, y, color) {this.x = x;this.y = y;this.particles = [];this.exploded = false;this.life = 0;this.color = color;this.explodeHeight = random(canvas.height * 0.3, canvas.height * 0.6);}// 更新烟花状态的方法update() {// 如果烟花还未爆炸,向上移动,并增加寿命if (!this.exploded) {this.y -= random(5, 10);this.life += 1;// 如果烟花达到或超过爆炸高度,爆炸if (this.y  {particle.update();if (particle.life  particle.draw());}}// 烟花爆炸的方法explode() {this.exploded = true;for (let i = 0; i < 100; i++) {const angle = random(0, Math.PI * 2);const speed = random(1, 4);this.particles.push(new Particle(this.x, this.y, angle, speed, this.color));}}}// 定义粒子类class Particle {constructor(x, y, angle, speed, color) {this.x = x;this.y = y;this.angle = angle;this.speed = speed;this.life = random(50, 100);this.color = color;}// 更新粒子状态的方法update() {this.x += Math.cos(this.angle) * this.speed;this.y += Math.sin(this.angle) * this.speed;this.speed *= 0.99;this.life -= 1;}// 绘制粒子的方法draw() {ctx.fillStyle = this.color + ', ' + (this.life / 100) + ')';ctx.beginPath();ctx.arc(this.x, this.y, 2, 0, Math.PI * 2);ctx.fill();}}// 动画函数function animate() {// 绘制背景ctx.fillStyle = 'rgba(0, 0, 0, 0.2)';ctx.fillRect(0, 0, canvas.width, canvas.height);// 以5%的概率添加新烟花if (Math.random() = 0; i--) {fireworks[i].update();fireworks[i].draw();if (fireworks[i].exploded && fireworks[i].particles.length === 0) {fireworks.splice(i, 1);}}// 显示文字ctx.font = "50px Arial";ctx.fillStyle = "pink";ctx.textAlign = "center";ctx.fillText("2024年龙年快乐", canvas.width / 2, canvas.height / 2);// 继续下一帧动画requestAnimationFrame(animate);}// 启动动画animate();// 监听窗口大小变化,重新设置画布大小window.addEventListener('resize', function() {canvas.width = window.innerWidth;canvas.height = window.innerHeight;});

OK!