VSCODE调试LOVE引擎游戏安装插件
配置插件
按 CTRL + SHIFT + P
,打开Preferences: Open User Settings (JSON)
,为settings.json添加如下代码
"Lua.runtime.version": "LuaJIT", "Lua.diagnostics.globals": [ "love", ], "Lua.workspace.library": [ "${3rd}/love2d/library" ], "Lua.workspace.checkThirdParty": false,
添加系统环境变量
配置启动文件
到Run and Debug
配置launch.json
,该文件将出现在你工作目录下的 .vscode 文件夹
{ "version": "0.2.0", "configurations": [ { "type": "lua-local", "request": "launch", "name": "Debug", "program": { "command": "love" }, "args": [ ".", "debug" ], }, { "type": "lua-local", "request": "launch", "name": "Release", "program": { "command": "love" }, "args": [ ".", ], }, ]}
添加至 main.lua最顶部
if arg[2] == "debug" then require("lldebugger").start()end
添加至main.lua最底部(可选)
出错信息不会显示在游戏窗口画面上,而是直接定位到当前错误的行
local love_errorhandler = love.errhandfunction love.errorhandler(msg) if lldebugger then error(msg, 2) else return love_errorhandler(msg) endend
关闭外部控制台
修改conf.lua
,关闭t.console
,否则调试器会无法获取到信息而卡住
-- conf.lualove.conf = function(t) -- t.console = trueend
启动调试
按F5启动游戏,你现在可以选择两种方式来启动
- Debug 可以调试游戏(需要设置断点)
- Release 直接运行游戏
如果出现提示 '"love"' �����ڲ����ⲿ���Ҳ���ǿ����еij��� ���������ļ���
只需要重启VSCODE
关于调试器
tomblind/local-lua-debugger-vscode: Local Lua Debugger for VSCode (github.com)
⭐ 快速模板
if arg[2] == "debug" then require("lldebugger").start()end-- your codelocal love_errorhandler = love.errhandfunction love.errorhandler(msg) if lldebugger then error(msg, 2) else return love_errorhandler(msg) endend
{ "version": "0.2.0", "configurations": [ { "type": "lua-local", "request": "launch", "name": "Debug", "program": { "command": "love" }, "args": [ ".", "debug" ], }, { "type": "lua-local", "request": "launch", "name": "Release", "program": { "command": "love" }, "args": [ ".", ], }, ]}